Contracting, Freelancing and the Difference Between the Two

I’m a contractor, I’m pretty sure I’ve mentioned that before. I’ve written several posts about contracting and I’m sure I’ll write several more in the future. In the past, I’ve also freelanced. And, I have a few posts floating around in my head that I’d like to publish about freelancing. However, I’m aware that the … Continue reading “Contracting, Freelancing and the Difference Between the Two”

True Work. Practising 24th Century Economics in the 21st Century

I have a confession to make. I’m a Trekkie. My favourite Star Trek movie is First Contact. There’s a scene in that glorious movie where Jean-Luc Picard gives Lily Sloane an insight into 24th Century economics. “The economics of the future is somewhat different. You see, money doesn’t exist in the 24th century. The acquisition of wealth … Continue reading “True Work. Practising 24th Century Economics in the 21st Century”

The Panzerkrieg Project. Handling Image Loading in our Game

This is the fourth article in the Panzerkrieg Series. And the project extends on what I learned from Chris DeLeon’s excellent courses on Udemy. The code for this project can be downloaded or forked from the Panzerkrieg GitHub Repository. In the last post I mentioned that image loading is an asynchronous process. Which means that we cant rely on good … Continue reading “The Panzerkrieg Project. Handling Image Loading in our Game”

The Panzerkrieg Project. The Image Loading Conundrum

This is the third article in the Panzerkrieg Series. And the project extends on what I learned from Chris DeLeon’s excellent courses on Udemy. The code for this project can be downloaded or forked from the Panzerkrieg GitHub Repository. A Resource Loading Conundrum In the last post I introduced this snippet of code which is … Continue reading “The Panzerkrieg Project. The Image Loading Conundrum”